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3D
Human Computer Interaction

Editorial: Games may host the first rightful AI citizens

Author

Kenny Mitchell (Napier, Roblox, 3Finery, Cobra Simulation)

Venue

GAMES 2023 Issue 2 Editorial

Abstract

GAMES creatively take place in imaginative worlds informed by, but often not limited by, real-world challenges, and this advantageously provides an accelerated environment for innovation, where concepts and ideas can be explored unencumbered by physical or conventional restrictions. This editorial considers the role of artificial intelligence (AI) in GAMES in the context of emerging systems seemingly beginning to exhibit artificial general intelligence (AGI) and where there is much fertile ground to be found in synthetic constrained worlds to explore, understand, and prepare for its increasing presence in our lives.