Costruire
il futuro insieme

Roblox ospita oltre 1.500 dipendenti dedicati a riimmaginare il modo in cui le persone si riuniscono attraverso esperienze digitali 3D immersive.

Leadership

David Baszucki

David Baszucki è il fondatore e CEO di Roblox. La sua visione è quella di costruire una piattaforma che permetta la condivisione esperienze tra miliardi di utenti.

L’azienda è stata ampiamente riconosciuta per la sua innovazione e visione sotto la guida di Baszucki. TIME ha chiamato Roblox una delle “100 aziende più influenti”, ed è stato riconosciuto da Fast Company per l’innovazione nelle loro liste “Aziende più innovative” e “Aziende più innovative nel gioco”. Roblox è stato anche riconosciuto come un posto di lavoro innovativo sull' elenco di Fast Company “Best Workplaces for Innovators” per le sue innovazioni tecniche su Fast Company “Innovation by Design”

In precedenza, David ha fondato la compagnia Knowledge Revolution, dove lui e suo fratello Greg hanno creato “Fisica Interattiva”, un leader nella fisica educativa e nel software di simulazione di progettazione meccanica. David si è laureato presso l'Universita di Stanford come General Motors Scholar in Ingegneria Elettrica.

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Manuel Bronstein

Manuel Bronstein è il Chief Product Officer di Roblox, leader del nostro prodotto, design e delle organizazzioni Data science.

Manuel ha trascorso oltre 20 anni come leader di prodotto negli spazi di consumo e intrattenimento, la maggior parte recentemente in qualità di Vice Presidente del Prodotto presso Google, leader Google Assistant. Prima di questo, Manuel è stato Vice Presidente del Prodotto a YouTube, supervisionando il mobile, desktop e applicazioni per smart home, nonché live streaming, crescita e comunità. Ha anche guidato gli sforzi per lanciare YouTube Bambini, YouTube Musica, e YouTube Giochi. Prima di YouTube, Manuel ha iniziato la sua carriera nel gaming tenendo diversi posizioni senior dirigenziali a Zynga e Xbox.

Manuel ha conseguito una laurea in ingegneria elettronica presso l'Università Simón Bolívar e un MBA presso la Haas School of Business di UC Berkeley.

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Mike Guthrie

Mike Guthrie è Chief Financial Officer di Roblox. Sta organizzando il nostro business a livello globale, defininendo la nostra strategia finanziaria complessiva; stimolando una crescita sostenuta e redditizia e garantire nuove attività attività. Mike guida le funzioni di finanziamento di Roblox, contabilità, business & sviluppo aziendale.

Prima di entrare a far parte di Roblox, è stato il Chief Financial Officer di TrueCar, Inc. dove ha guidato l'azienda attraverso più turni di finanziamenti privati e ha guidato la sua offerta pubblica iniziale nel 2014. Precedentemente, è stato un investitore di private equity in TPG e Garnett e Helfrich Capital dove si è concentrato sulla crescita equity investimenti e acquisti di mercato.

Mike si è laureato con un MBA presso la Stanford University Graduate School of Business e un BA in Economia presso l'Università della Virginia.

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Matt Kaufman

Matt Kaufman serves as Chief Safety Officer at Roblox. He leads our Safety & Civility efforts, driving product, operational, and policy innovations that ensure Roblox is a safe platform for everyone, and bringing our vision of civil virtual spaces to life.

Matt has over 20 years of executive leadership experience, building highly successful marketplace platforms, enterprise SaaS applications, and large-scale multiplayer games for companies including Crunchbase, Oodle, edgeio, and There.com.

Matt earned a BS in Mechanical and Aeronautical Engineering from UC Davis and an MS in Aerospace Engineering from Virginia Tech.

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Arvind KC

As the Chief People and Systems Officer of Roblox, Arvind KC leads the organization that is chartered with evolving our processes, systems, experiences and culture so that our people and our teams flourish, grow and reach their highest potential.

KC has over 25 years of executive leadership experience focused on leading internal product development teams. The first half of his career was focused on building supply chain systems in Semiconductor companies. At Facebook, he went deep in understanding what enables exceptional performance in organizations and teams and how technology can accelerate it. Then as CIO and head of People Ops at Palantir and most recently as the VP of Engineering at Google, his teams built products that shape People processes and culture.

KC holds a BS in Chemical Engineering from Institute of Chemical Technology, Mumbai and holds an MBA from Santa Clara University.

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Mark Reinstra

As General Counsel for Roblox, Mark Reinstra leads the Legal and Advocacy teams that support Roblox’s global growth, including its international expansion, privacy and data security, compliance and advocacy efforts. Mark manages Roblox’ legal functions, including SEC compliance, corporate governance, intellectual property and international regulatory compliance. In addition, Mark supervises Roblox’ government relations and civility efforts.

Prior to joining Roblox, Mark was a partner at Wilson Sonsini Goodrich & Rosati, where he practiced corporate and securities law for 25 years. Mark began working with Roblox as its outside counsel in 2005. Mark previously taught New Venture Finance at both UC Berkeley School of Law and at Stanford Law School. He also lectured at both Haas Business School at the University of California, Berkeley as well as Stanford’s Graduate School of Business.

Mark received his JD from Stanford Law School and a BS in Industrial Engineering from the University of Wisconsin-Madison.

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Daniel Sturman

Come Chief Technology Officer di Roblox, Dan Sturman dirige un team di ingegneria di livello mondiale leader nei nostri gruppi di Ingegneria App, Engine, Developer, International, Economy, Safety, and Platform Engineering.

Prima di entrare a far parte di Roblox, Dan è stato vicepresidente di Engineering & Support a Cloudera, dove ha ha guidato un team di oltre 600 ingegneri e supervisionato tutti gli sviluppi software e l'assistenza clienti. In precedenza è stato vicepresidente di Ingegneria a Google, dove ha guidato lo sviluppo di prodotti cloud incluso Google Compute Engine, Google App Engine, e Kubernetes, così come il cluster interno dei sistemi di gestione che gestiscono la flotta di server di Google.

Dan detiene un PHD e MS In Computer Science presso l'Università dell'Illinois a Urbana-Champaign e un BS in Informatica presso l'Università di Cornell.

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Christina Wootton

Christina serves as Chief Partnerships Officer at Roblox, leading brand partnerships, business development and education. Christina’s teams are focused on creating new ecosystems for people to express themselves through digital fashion and beauty, learn together, and experience entertainment, music and sports with their favorite brands and talent on the platform.

With more than 15 years of partnerships and digital advertising experience, Christina has been instrumental in revolutionizing how brands connect, engage and communicate with people all over the world in immersive spaces. She has spearheaded innovation and creative partnerships with Fortune 500 companies and top brands and talent including Gucci, Nike, Netflix, Disney, Warner Bros, NFL, Karlie Kloss, Elton John, among many others. Prior to Roblox, Christina led entertainment innovation and digital advertising at Stardoll Media partnering with brands  to create engaging content that allowed users to customize their avatars, shop for digital fashion items and interact with the brands’ virtual characters and products.

Christina graduated from California State University, Long Beach.

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Shobhana Ahluwalia

Come Chief Information Officer di Roblox, Shobhana (Shobz) Ahluwalia è responsabile per la fornitura di un attrito, esperienza tecnologica di livello dei consumatori per sbloccare il più alto livello di produttività e innovazione per la forza lavoro globale Roblox.

Prima di Roblox, Shobhana è stata Chief Information Officer per Peloton, un'azienda di fitness on-demand dove ha guidato la trasformazione digitale aziendale per avere un impatto positivo sul valore della vita del cliente e sulla strategia di sicurezza informatica aziendale. Prima di questo, ha ricoperto il ruolo di Chief Information Officer di Uber Technologies, una società di logistica e trasporto su richiesta ed è stata responsabile delle operazioni e dei servizi IT globali. Prima di Uber, Shobhana ha svolto un ruolo di leadership nella Information Technology presso Rocket Fuel, CNET e CBS Corporation.

Shobhana è un investitore e consulente attivo nell'ecosistema delle startup tecnologiche. È una sostenitrice appassionata della tecnologia e della leadership delle comunità sottorappresentate. Ha conseguito un Master di Amministrazione Aziendale con un doppio maggiore in Strategia e Finanze dell'Università di Pennsylvania Wharton School of Business e un laureato di Informatica in Ingegneria da Bangalore, India.

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Brooks Evans

As the VP and Chief Information Security Officer at Roblox, Brooks is responsible for all facets of ensuring Roblox as a company and a platform are secure.

Prior to Roblox, Brooks served as the Director of Information Security at Netflix, where he led an organization of engineers focused on enterprise security including the company's corporate and studio information security, identity and access management, governance, risk, and compliance, threat intelligence, detection and response, and user-focused security UX teams. Before Netflix, Brooks led Incident Response at Apple, was Chief Security Officer at the Arkansas Department of Human Services, was an engineer for the National Security Agency, and held security and engineering positions at Alltel and Pinnacle Labs.

Brooks holds an MS in Information Assurance from the University of Advanced Technology in Arizona and a BS in Computer Science from the University of Arkansas at Little Rock.

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Tagu Kato

Tagu Kato serves as Chief Design Officer at Roblox, leading the Design organization on its journey to blend form and function while elevating the consumer experience through innovation in a safe and civil way.

Tagu has over two decades of design and creative experience, most recently serving as Vice President, Head of Design for Facebook at Meta, where he oversaw product design, content design, motion and visual design, production design, design engineering, design program management, and design operations across Facebook including Feed, Reels, Stories, Groups, Video, Gaming, Shop, Marketplace, News, Dating, and Ads. Prior to that, Tagu was Vice President, Design for The Walt Disney Company looking after more than 90 consumer-facing and hundreds of enterprise digital products globally including ABC, Disney, ESPN, FX, Marvel, National Geographic and Star Wars. He has also held various senior positions at Nike and at creative agencies.

Tagu is a native of Japan and a true designer who is laser-focused on solving people problems at the intersection of creativity and technology. He graduated from the International Christian University in Tokyo.

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Morgan McGuire

Prof. McGuire accelerates innovation across Roblox by coordinating all of the research groups and directly managing Roblox Research as well as the engineering development of the Game Engine product.

Morgan has co-authored hundreds of papers and patents, spanning many areas of computer science from networking and compilers to 3D graphics, as well as several textbooks including Computer Graphics: Principles & Practice 3rd Edition, The Graphics Codex, and Creating Games. Morgan co-founded the Journal of Computer Graphics Techniques and chaired ACM SIGGRAPH NPAR, I3D, HPG, and several other conferences. Morgan’s product contributions include NVIDIA RTXGI and Reflex SDKs and RTX GPUs; the Skylanders®,  Call of Duty®, Marvel: Ultimate Alliance®, and Titan Quest® video games series; the Unity game engine; the E Ink display used in the Amazon Kindle®; and the open source G3D Innovation Engine and Markdeep document system.

Morgan holds current faculty appointments at the University of Waterloo and McGill University, was a full professor at Williams College, and received a PhD and MS in computer science from Brown University and an MEng and BS in electrical engineering from MIT.

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Amy Rawlings

As Chief Accounting Officer at Roblox, Amy Rawlings is responsible for overseeing all areas of global accounting, including general accounting, revenue, SEC reporting, technical accounting, international accounting, payroll, DevEx and AP operations.

Before Roblox, Amy served as the Chief Accounting Officer at Zynga and spent twelve years in various leadership roles across the accounting and finance organizations. Prior to that, Amy spent four years in the audit practice at Ernst & Young serving high-profile technology clients in the Bay Area.

Amy holds a BA in Business Economics with an emphasis in Accounting from the University of California, Santa Barbara and is a Certified Public Accountant in the state of California.

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Da 16 anni abbiamo fatto esperienze condivise immersive una realtà. Roblox è la prossima fase di interazione umana e di una nuova economia che tutti può essere una parte.