Construire le
futur ensemble

Roblox compte plus de 2 000 employés qui se consacrent à réimaginer la façon dont les individus se retrouvent grâce à des expériences numériques 3D immersives.

Dirigeants

David Baszucki

David Baszucki est le fondateur et PDG de Roblox. Sa vision consiste à construire une plate-forme qui permette le partage d'expériences entre des milliards d'utilisateurs.

La société a été largement reconnue pour son innovation et sa vision sous la direction de Baszucki. TIME a nommé Roblox l'une des 100 entreprises les plus influentes, et il a été reconnu par Fast Company pour son innovation sur les listes « Most Innovative Companies » et « Most innovative Companies in Gaming ». Roblox a également été reconnue comme un lieu de travail innovant sur la liste "Best Workplaces for Innovators" de Fast Company et pour ses innovations techniques sur la liste "Innovation by Design" de Fast Company.

Auparavant, David a fondé la Knowledge Revolution, où lui et son frère Greg ont créé « Interactive Physics », un leader dans le domaine des logiciels éducatifs de physique et de simulation de conception mécanique. David est diplômé de l'université de Stanford comme Boursier General Motors en ingénierie électrique.

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Manuel Bronstein

Manuel Bronstein est le chef de produits chez Roblox où il dirige les départements Produits, Design et Données Organisations scientifiques.

Manuel a passé plus de 20 ans en tant que leader des produits dans les domaines de consommation et du divertissement, plus récemment en tant que vice-président des produits chez Google, dirigeant Google Assistant. Avant cela, Manuel était vice-président des produits chez YouTube, où il supervisait les applications mobiles, de bureau et de living room ainsi que le live streaming, la croissance et la communauté. Il a également mené des efforts pour lancer YouTube Kids, YouTube Music and YouTube Games. Avant YouTube, Manuel a commencé sa carrière dans le domaine du jeu en occupant plusieurs postes de direction à Zynga et Xbox.

Manuel est titulaire d’un BS en génie électronique de l’Universidad Simón Bolívar et d’un MBA de l’UC Berkeley’s Haas School of Business.

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Mike Guthrie

Mike Guthrie est directeur financier de Roblox. Il est en charge de l'expansion de notre entreprise à l'échelle mondiale, en définissant notre stratégie financière globale, en favorisant une croissance soutenue et rentable et en saisissant de nouvelles opportunités commerciales. Mike dirige les fonctions finance, comptabilité, business et développement de l'entreprise de Roblox.

Avant de rejoindre Roblox, il était directeur financier de TrueCar, Inc., où il a guidé l'entreprise à travers plusieurs cycles de financements privés et a été le fer de lance de son introduction en bourse en 2014. Précédemment, il était un investisseur en private equity chez TPG et Garnett et Helfrich Capital où il s'est concentré sur la croissance des investissements en actions et les rachats sur le marché intermédiaire.

Mike est titulaire d'un MBA de la Graduate School of Business de l'université de Stanford et d'une licence en économie de l'université de Virginie.

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Matt Kaufman

Matt Kaufman serves as Chief Safety Officer at Roblox. He leads our Safety & Civility efforts, driving product, operational, and policy innovations that ensure Roblox is a safe platform for everyone, and bringing our vision of civil virtual spaces to life.

Matt has over 20 years of executive leadership experience, building highly successful marketplace platforms, enterprise SaaS applications, and large-scale multiplayer games for companies including Crunchbase, Oodle, edgeio, and There.com.

Matt earned a BS in Mechanical and Aeronautical Engineering from UC Davis and an MS in Aerospace Engineering from Virginia Tech.

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Arvind KC

As the Chief People and Systems Officer of Roblox, Arvind KC leads the organization that is chartered with evolving our processes, systems, experiences and culture so that our people and our teams flourish, grow and reach their highest potential.

KC has over 25 years of executive leadership experience focused on leading internal product development teams. The first half of his career was focused on building supply chain systems in Semiconductor companies. At Facebook, he went deep in understanding what enables exceptional performance in organizations and teams and how technology can accelerate it. Then as CIO and head of People Ops at Palantir and most recently as the VP of Engineering at Google, his teams built products that shape People processes and culture.

KC holds a BS in Chemical Engineering from Institute of Chemical Technology, Mumbai and holds an MBA from Santa Clara University.

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Mark Reinstra

As General Counsel for Roblox, Mark Reinstra leads the Legal and Advocacy teams that support Roblox’s global growth, including its international expansion, privacy and data security, compliance and advocacy efforts. Mark manages Roblox’ legal functions, including SEC compliance, corporate governance, intellectual property and international regulatory compliance. In addition, Mark supervises Roblox’ government relations and civility efforts.

Prior to joining Roblox, Mark was a partner at Wilson Sonsini Goodrich & Rosati, where he practiced corporate and securities law for 25 years. Mark began working with Roblox as its outside counsel in 2005. Mark previously taught New Venture Finance at both UC Berkeley School of Law and at Stanford Law School. He also lectured at both Haas Business School at the University of California, Berkeley as well as Stanford’s Graduate School of Business.

Mark received his JD from Stanford Law School and a BS in Industrial Engineering from the University of Wisconsin-Madison.

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Kristina Wootton

Christina serves as Chief Partnerships Officer at Roblox, leading brand partnerships, business development and education. Christina’s teams are focused on creating new ecosystems for people to express themselves through digital fashion and beauty, learn together, and experience entertainment, music and sports with their favorite brands and talent on the platform.

With more than 15 years of partnerships and digital advertising experience, Christina has been instrumental in revolutionizing how brands connect, engage and communicate with people all over the world in immersive spaces. She has spearheaded innovation and creative partnerships with Fortune 500 companies and top brands and talent including Gucci, Nike, Netflix, Disney, Warner Bros, NFL, Karlie Kloss, Elton John, among many others. Prior to Roblox, Christina led entertainment innovation and digital advertising at Stardoll Media partnering with brands  to create engaging content that allowed users to customize their avatars, shop for digital fashion items and interact with the brands’ virtual characters and products.

Christina graduated from California State University, Long Beach.

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Shobhana Ahluwalia

As VP and Chief Information Officer at Roblox, Shobhana (Shobz) Ahluwalia is responsible for delivering a frictionless, consumer-grade technology experience to unlock the highest level of productivity and innovation for the global Roblox workforce.

Prior to Roblox, Shobhana was the Chief Information Officer for Peloton, an on-demand Fitness company where she led enterprise digital transformation to positively impact customer lifetime value and enterprise cyber security posture. Before that, she served as the Chief Information Officer at Uber Technologies, an on-demand logistics and transportation company, and was responsible for global IT operations and services. Prior to Uber, Shobhana served in leadership Information Technology roles at Rocket Fuel, CNET and CBS Corporation.

Shobhana is an active investor and advisor in the technology startup ecosystem. She is a passionate supporter of underrepresented communities technology and leadership. She holds a Masters of Business Administration with a double major in Strategy and Finance from the University of Pennsylvania’s Wharton School of Business and a Bachelor of Computer Science in Engineering from Bangalore, India.

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Brooks Evans

As the VP and Chief Information Security Officer at Roblox, Brooks is responsible for all facets of ensuring Roblox as a company and a platform are secure.

Prior to Roblox, Brooks served as the Director of Information Security at Netflix, where he led an organization of engineers focused on enterprise security including the company's corporate and studio information security, identity and access management, governance, risk, and compliance, threat intelligence, detection and response, and user-focused security UX teams. Before Netflix, Brooks led Incident Response at Apple, was Chief Security Officer at the Arkansas Department of Human Services, was an engineer for the National Security Agency, and held security and engineering positions at Alltel and Pinnacle Labs.

Brooks holds an MS in Information Assurance from the University of Advanced Technology in Arizona and a BS in Computer Science from the University of Arkansas at Little Rock.

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Tagu Kato

Tagu Kato serves as VP and Chief Design Officer at Roblox, leading the Design organization on its journey to blend form and function while elevating the consumer experience through innovation in a safe and civil way.

Tagu has over two decades of design and creative experience, most recently serving as Vice President, Head of Design for Facebook at Meta, where he oversaw product design, content design, motion and visual design, production design, design engineering, design program management, and design operations across Facebook including Feed, Reels, Stories, Groups, Video, Gaming, Shop, Marketplace, News, Dating, and Ads. Prior to that, Tagu was Vice President, Design for The Walt Disney Company looking after more than 90 consumer-facing and hundreds of enterprise digital products globally including ABC, Disney, ESPN, FX, Marvel, National Geographic and Star Wars. He has also held various senior positions at Nike and at creative agencies.

Tagu is a native of Japan and a true designer who is laser-focused on solving people problems at the intersection of creativity and technology. He graduated from the International Christian University in Tokyo.

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Morgan McGuire

Prof. McGuire accelerates innovation across Roblox by coordinating all of the research groups and directly managing Roblox Research as well as the engineering development of the Game Engine product.

Morgan has co-authored hundreds of papers and patents, spanning many areas of computer science from networking and compilers to 3D graphics, as well as several textbooks including Computer Graphics: Principles & Practice 3rd Edition, The Graphics Codex, and Creating Games. Morgan co-founded the Journal of Computer Graphics Techniques and chaired ACM SIGGRAPH NPAR, I3D, HPG, and several other conferences. Morgan’s product contributions include NVIDIA RTXGI and Reflex SDKs and RTX GPUs; the Skylanders®,  Call of Duty®, Marvel: Ultimate Alliance®, and Titan Quest® video games series; the Unity game engine; the E Ink display used in the Amazon Kindle®; and the open source G3D Innovation Engine and Markdeep document system.

Morgan holds current faculty appointments at the University of Waterloo and McGill University, was a full professor at Williams College, and received a PhD and MS in computer science from Brown University and an MEng and BS in electrical engineering from MIT.

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Amy Rawlings

As VP and Chief Accounting Officer at Roblox, Amy Rawlings is responsible for overseeing all areas of global accounting, including general accounting, revenue, SEC reporting, technical accounting, international accounting, payroll, DevEx and AP operations.

Before Roblox, Amy served as the Chief Accounting Officer at Zynga and spent twelve years in various leadership roles across the accounting and finance organizations. Prior to that, Amy spent four years in the audit practice at Ernst & Young serving high-profile technology clients in the Bay Area.

Amy holds a BA in Business Economics with an emphasis in Accounting from the University of California, Santa Barbara and is a Certified Public Accountant in the state of California.

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Depuis 16 ans, nous faisons des expériences immersives partagées une réalité. Roblox est la prochaine phase de l'interaction humaine et une nouvelle économie dont tout le monde veut faire partie.