Zusammen gestalten
wir die Zukunft

Roblox ist beschäftigt über 2.000 Mitarbeiter:innen, die sich darauf spezialisiert haben, die Art und Weise neu zu gestalten, wie Menschen durch immersive 3D-Digitalerlebnisse zusammenkommen.

Führungskräfte

David Baszucki

David Baszucki ist der Gründer und CEO von Roblox. Seine Vision ist es, eine Plattform zu erstellen, die geteilte Erlebnisse für Milliarden von Nutzer:innen ermöglicht.

Das Unternehmen wurde unter der Führung von Baszucki für seine Innovation und Vision in breitem Maße anerkannt. TIME ernannte Roblox als eines der 100 einflussreichsten Unternehmen, und es wurde von Fast Company für seine Innovationen als eines der "innovativsten Unternehmen" und "innovativsten Gaming-Unternehmen" ausgezeichnet. Roblox wurde zudem als innovativer Arbeitsplatz auf Fast Companys Liste der "Best Workplaces for Innovators" und für seine technischen Innovationen auf Fast Companys Liste "Innovation by Design" anerkannt.

Zuvor gründete David das Unternehmen Knowledge Revolution, wo er und sein Bruder Greg "Interactive Physics" entwickelten, eine führende Simulationssoftware zum Lernen von Physik und mechanischer Konstruktion. David hat einen Abschluss von der Stanford University in Elektrotechnik als Stipendiat von General Motors.

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Manuel Bronstein

Manuel Bronstein leitet in der Rolle des Chief Product Officer bei Roblox die Bereiche Produkt, Design und Data Science.

Manuel ist seit über 20 Jahren in Produkt-Führungsrollen im Verbraucher- und Unterhaltungsbereich tätig. Zuletzt war er Vice President of Product bei Google und leitete Google Assistant. Zuvor war Manuel Vice President of Product bei YouTube, wo er für YouTubes mobile, Desktop- und Living Room-Apps, sowie für Live Streaming, Wachstum und Community verantwortlich war. Zudem war er maßgeblich an der Einführung von YouTube Kids, YouTube Music und YouTube Games beteiligt. Bevor Manuel zu YouTube wechselte, begann er seine Karriere im Gaming-Bereich mit mehreren Führungspositionen bei Zynga und Xbox.

Manuel verfügt über einen BS in Elektrotechnik von der Universidad Simón Bolívar und einen MBA von UC Berkeleys Haas School of Business.

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Mike Guthrie

Mike Guthrie ist Chief Financial Officer von Roblox. Er ist für unser globales Unternehmenswachstum und unsere gesamte Finanzstrategie verantwortlich, wobei er langfristiges, ertragsorientiertes Wachstum vorantreibt und neue Geschäftsmöglichkeiten sicherstellt. Mike leitet das Finanzwesen, die Buchhaltung und die Geschäfts- und Unternehmensentwicklung von Roblox.

Bevor er zu Roblox stieß, arbeitete Mike als Finanzvorstand von TrueCar, Inc. Er begleitete TrueCar durch einige Runden privater Finanzierung und führte den Börsengang des Unternehmens im Jahr 2014 an. Davor war er ein Privatinvestor bei TPG und Garnett & Helfrich Capital, wo er sich auf Wachstumskapital und Übernahmen im mittleren Marktsegment konzentrierte.

Mike hat einen MBA von der Stanford University Graduate School of Business und einen BA in Wirtschaft von der University of Virginia.

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Matt Kaufman

Matt Kaufman serves as Chief Safety Officer at Roblox. He leads our Safety & Civility efforts, driving product, operational, and policy innovations that ensure Roblox is a safe platform for everyone, and bringing our vision of civil virtual spaces to life.

Matt has over 20 years of executive leadership experience, building highly successful marketplace platforms, enterprise SaaS applications, and large-scale multiplayer games for companies including Crunchbase, Oodle, edgeio, and There.com.

Matt earned a BS in Mechanical and Aeronautical Engineering from UC Davis and an MS in Aerospace Engineering from Virginia Tech.

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Arvind KC

As the Chief People and Systems Officer of Roblox, Arvind KC leads the organization that is chartered with evolving our processes, systems, experiences and culture so that our people and our teams flourish, grow and reach their highest potential.

KC has over 25 years of executive leadership experience focused on leading internal product development teams. The first half of his career was focused on building supply chain systems in Semiconductor companies. At Facebook, he went deep in understanding what enables exceptional performance in organizations and teams and how technology can accelerate it. Then as CIO and head of People Ops at Palantir and most recently as the VP of Engineering at Google, his teams built products that shape People processes and culture.

KC holds a BS in Chemical Engineering from Institute of Chemical Technology, Mumbai and holds an MBA from Santa Clara University.

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Mark Reinstra

As General Counsel for Roblox, Mark Reinstra leads the Legal and Advocacy teams that support Roblox’s global growth, including its international expansion, privacy and data security, compliance and advocacy efforts. Mark manages Roblox’ legal functions, including SEC compliance, corporate governance, intellectual property and international regulatory compliance. In addition, Mark supervises Roblox’ government relations and civility efforts.

Prior to joining Roblox, Mark was a partner at Wilson Sonsini Goodrich & Rosati, where he practiced corporate and securities law for 25 years. Mark began working with Roblox as its outside counsel in 2005. Mark previously taught New Venture Finance at both UC Berkeley School of Law and at Stanford Law School. He also lectured at both Haas Business School at the University of California, Berkeley as well as Stanford’s Graduate School of Business.

Mark received his JD from Stanford Law School and a BS in Industrial Engineering from the University of Wisconsin-Madison.

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Daniel Sturman

Als Chief Technology Officer bei Roblox leitet Dan Sturman ein Weltklasse-Team von Ingenieursführungskräften in unseren App-, Engine-, Developer-, International-, Wirtschafts-, Sicherheits- und Plattform-Entwicklungsgruppen.

Vor Roblox bewies Dan seine Fähigkeiten als Vice President of Engineering & Support bei Cloudera, wo er ein Team von über 600 Ingenieur:innen leitete und alle Software-Entwicklungs- und Kundensupport-Projekte anführte. Zuvor leitete er als Vice President of Engineering bei Google die Entwicklung von Cloud-Produkten, einschließlich der Google Compute Engine, Google App Engine und Kubernetes sowie die internen Clustermanagement-Systeme, die Googles Server verwalten.

Dan hat seinen Doktor und einen MS in Informatik von der University of Illinois at Urbana-Champaign und einen BS in Informatik von der Cornell University.

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Christina Wootton

Christina serves as Chief Partnerships Officer at Roblox, leading brand partnerships, business development and education. Christina’s teams are focused on creating new ecosystems for people to express themselves through digital fashion and beauty, learn together, and experience entertainment, music and sports with their favorite brands and talent on the platform.

With more than 15 years of partnerships and digital advertising experience, Christina has been instrumental in revolutionizing how brands connect, engage and communicate with people all over the world in immersive spaces. She has spearheaded innovation and creative partnerships with Fortune 500 companies and top brands and talent including Gucci, Nike, Netflix, Disney, Warner Bros, NFL, Karlie Kloss, Elton John, among many others. Prior to Roblox, Christina led entertainment innovation and digital advertising at Stardoll Media partnering with brands  to create engaging content that allowed users to customize their avatars, shop for digital fashion items and interact with the brands’ virtual characters and products.

Christina graduated from California State University, Long Beach.

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Shobhana Ahluwalia

Als Chief Information Officer bei Roblox ist Shobhana (Shobz) Ahluwalia dafür verantwortlich, eine reibungslose, verbraucherorientierte Technologieerfahrung zu liefern, um das höchste Maß an Produktivität und Innovation für die globale Belegschaft von Roblox freizusetzen.

Vor Roblox war Shobhana Chief Information Officer bei Peloton, einem On--Demand-Fitnessunternehmen, wo sie die unternehmensweite digitale Transformation leitete, um den Kundenwert positiv zu beeinflussen und die Cybersicherheit des Unternehmens zu stärken. Davor war sie als Chief Information Officer bei Uber Technologies tätig, einem On-Demand-Logistik- und Transportunternehmen, und war für die globalen IT-Betriebsabläufe und -dienste verantwortlich. Vor Uber hatte Shobhana Führungspositionen im IT-Bereich bei Rocket Fuel, CNET und der CBS Corporation inne.

Shobhana ist eine aktive Investorin und Beraterin im Technologie-Startup-Ökosystem. Sie ist eine leidenschaftliche Unterstützerin von unterrepräsentierten Gemeinschaften in Technologie und Führung. Sie hat einen Master of Business Administration mit einem Doppelabschluss in Strategie und Finanzen von der Wharton School of Business der University of Pennsylvania sowie einen Bachelor of Computer Science in Engineering von Bangalore, Indien.

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Brooks Evans

As the VP and Chief Information Security Officer at Roblox, Brooks is responsible for all facets of ensuring Roblox as a company and a platform are secure.

Prior to Roblox, Brooks served as the Director of Information Security at Netflix, where he led an organization of engineers focused on enterprise security including the company's corporate and studio information security, identity and access management, governance, risk, and compliance, threat intelligence, detection and response, and user-focused security UX teams. Before Netflix, Brooks led Incident Response at Apple, was Chief Security Officer at the Arkansas Department of Human Services, was an engineer for the National Security Agency, and held security and engineering positions at Alltel and Pinnacle Labs.

Brooks holds an MS in Information Assurance from the University of Advanced Technology in Arizona and a BS in Computer Science from the University of Arkansas at Little Rock.

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Tagu Kato

Tagu Kato serves as Chief Design Officer at Roblox, leading the Design organization on its journey to blend form and function while elevating the consumer experience through innovation in a safe and civil way.

Tagu has over two decades of design and creative experience, most recently serving as Vice President, Head of Design for Facebook at Meta, where he oversaw product design, content design, motion and visual design, production design, design engineering, design program management, and design operations across Facebook including Feed, Reels, Stories, Groups, Video, Gaming, Shop, Marketplace, News, Dating, and Ads. Prior to that, Tagu was Vice President, Design for The Walt Disney Company looking after more than 90 consumer-facing and hundreds of enterprise digital products globally including ABC, Disney, ESPN, FX, Marvel, National Geographic and Star Wars. He has also held various senior positions at Nike and at creative agencies.

Tagu is a native of Japan and a true designer who is laser-focused on solving people problems at the intersection of creativity and technology. He graduated from the International Christian University in Tokyo.

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Morgan McGuire

Prof. McGuire accelerates innovation across Roblox by coordinating all of the research groups and directly managing Roblox Research as well as the engineering development of the Game Engine product.

Morgan has co-authored hundreds of papers and patents, spanning many areas of computer science from networking and compilers to 3D graphics, as well as several textbooks including Computer Graphics: Principles & Practice 3rd Edition, The Graphics Codex, and Creating Games. Morgan co-founded the Journal of Computer Graphics Techniques and chaired ACM SIGGRAPH NPAR, I3D, HPG, and several other conferences. Morgan’s product contributions include NVIDIA RTXGI and Reflex SDKs and RTX GPUs; the Skylanders®,  Call of Duty®, Marvel: Ultimate Alliance®, and Titan Quest® video games series; the Unity game engine; the E Ink display used in the Amazon Kindle®; and the open source G3D Innovation Engine and Markdeep document system.

Morgan holds current faculty appointments at the University of Waterloo and McGill University, was a full professor at Williams College, and received a PhD and MS in computer science from Brown University and an MEng and BS in electrical engineering from MIT.

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Amy Rawlings

As Chief Accounting Officer at Roblox, Amy Rawlings is responsible for overseeing all areas of global accounting, including general accounting, revenue, SEC reporting, technical accounting, international accounting, payroll, DevEx and AP operations.

Before Roblox, Amy served as the Chief Accounting Officer at Zynga and spent twelve years in various leadership roles across the accounting and finance organizations. Prior to that, Amy spent four years in the audit practice at Ernst & Young serving high-profile technology clients in the Bay Area.

Amy holds a BA in Business Economics with an emphasis in Accounting from the University of California, Santa Barbara and is a Certified Public Accountant in the state of California.

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Seit 16 Jahren setzen wir immersive geteilte Erlebnisse in die Realität um. Roblox ist die nächste Phase der menschlichen Interkation und einer neuen Wirtschaft, an der alle teilnehmen können.