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Roblox and Harpercollins Publishers Announce a Publishing Program Based on the Popular Roblox Entertainment Platform

April 25, 2018

by Roblox


First three books are set for publication in Fall 2018 with subsequent books in Winter 2019

San Mateo, CA and New York, NY – April 25, 2018 – Roblox and HarperCollins Publishers announced today a series of books based on Roblox, the largest online entertainment platform for kids under 18. This publishing program will bring Roblox games, characters, and worlds to life in a variety of books for fans of all ages.

The first three books in the program are set to publish in Fall 2018 and will include THE ROBLOX CHARACTER ENCYCLOPEDIA, which is packaged with an exclusive collectible action figure, ROBLOX TOP ADVENTURE GAMES, which is the first in a series and features insider tips from top adventure games on the platform, and INSIDE THE WORLD OF ROBLOX, which highlights emerging games and features contributions from community creators as well as Roblox.

“Roblox is unsurpassed in its ability to engage creators and players all over the world. Its success is due in large part to the team’s ingenuity, creativity, and ability to inspire compelling user generated content,” says Rich Thomas, Vice President and Publishing Director, HarperCollins Children’s Books. “We couldn’t be more thrilled to be bringing that energy and excitement from the popular digital platform to the printed page.”

According to a recent report from media measurement and analytics company comScore, Roblox has emerged as a top online entertainment platform for kids and teens based on average monthly visits and time spent. Over 60 million fans of all ages spend over 780 million hours each month imagining, creating, and playing together on Roblox.

“We are very pleased to be partnering with HarperCollins to deliver the first in a series of Roblox-inspired books here in the United States,” said Scott Rubin, Senior Vice President of Business Development, Roblox. “The creativity and imagination of the Roblox community has already been captured in our highly successful line of action figures and apparel. We now look forward to working with HarperCollins to bring these new books to the U.S. market later this year.”

THE ROBLOX CHARACTER ENCYCLOPEDIA, ROBLOX TOP ADVENTURE GAMES, and INSIDE THE WORLD OF ROBLOX are now available for pre-order at and will be available for purchase later this year.



Roblox’s Imagination Platform is ushering in the next generation of entertainment, enabling kids of all ages to imagine, create, and play together in immersive 3D worlds. comScore ranks Roblox as one of the top online entertainment platforms for audiences under the age of 18 based on average monthly visits and time spent. In addition, Roblox has been named one of America’s Fastest-Growing Private Companies on the Inc. 5000 for the past two consecutive years. Roblox is freely available on all modern smartphones, tablets, computers, Xbox One, Oculus Rift, and HTC Vive. For more information, please visit



HarperCollins Children’s Books is one of the leading publishers of children’s and teen books. Respected worldwide for its tradition of publishing quality, award-winning books for young readers, HarperCollins is home to many timeless treasures and bestsellers such as Charlotte’s Web, Goodnight Moon, Where the Sidewalk Ends, Where the Wild Things Are, The Graveyard Book and series including The Chronicles of Narnia, Ramona, Warriors, Pete the Cat, Fancy Nancy, Divergent, and The Selection. Consistently at the forefront of digital innovation, HarperCollins Children’s Books delights readers through engaging storytelling in all formats, including e-books and apps. HarperCollins Children’s Books is a division of HarperCollins Publishers, which is the second largest consumer book publisher in the world, has operations in 18 countries, and is a subsidiary of News Corp. You can visit HarperCollins Children’s Books at and and HarperCollins Publishers at